Animated Map Object with AutoTrigger v 1.0.5
Changelog
Version 1.0.5
Adjusted the auto-trigger for vehicle combinations so that the trigger starts with the first device and ends with the last device. Previously, this was always initiated with the first device.
You want to insert animated objects into your map or bring your map into the LS22 without converting all animated objects into 'placeables'?
Version 1.0.3
Fix for version 1.3 of LS.
The script also supports older versions
You want to insert animated objects into your map or bring your map into the LS22 without converting all animated objects into 'placeables'?
Then here is a solution. Simply integrate the script into the map and convert the value "AnimatedMapObject.onCreate" to "modOnCreate.AnimatedMapObject" in the user attributes of the animated objects.
The other settings are compatible with the LS19, so no adjustments need to be made in the "animatedObjects.xml".