Fed Produktions Pack v 2.3
Changelog
Production 2.3
- Swapped pasta production level indicator of rye and spelled flour pallets
- Refinery parking lot lines taken away
- Brewery moved erroneous collision
- Fixed CPU mesh flag error with wooden barrel pallet
- Changed silage additive palette and silage additive is now slightly lighter
- Added beer as a 10% booster for the lumberjack
- Performance improvement for various productions
- Refinery trigger liquids increased
- Cardboard pallet changed
- Beer keg palette changed
- Separator capacities for liquid manure, manure and digestate slightly increased
- Lime works overtime for gravel processing
- Gravel plant new line for soil and gravel
- Added better French and Czech translations
- For a better overview, the fruit plantations (apple, cherry, plum, pear, mirabelle plum and peach) can now be found in the construction menu under plantations
- Increased the trigger on the orchards a bit
- Laboratory silage additive can now also be picked up in liquid form
- Corrected collision in the PV systems
Version 2.2.2.0 REVAMP REQUIRED
- Performance improvement for the power producing halls, 2 MW BGA, bakery, brewery, fertilizer production, fisherman, lumberjack and cheese factory
- Potato factory fixed erroneous collision at the silos
- Potato factory pallet delivery trigger and waste water marker moved appropriately
- Potato factory masonry texture improved
- Increased vegetable factory trigger for potato, onion and carrot
- Added French translation (Translator XTENNESIEX)
- Moddesk adapted to Giants version number
- Deleted some superfluous textures
- Moved vegetable factory loading and unloading icons
better late than never.