East Vineland, NJ USA

East Vineland, NJ USA 1.2.0.1

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1 year ago
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Changelog

latest Version 1.2.0.1 1 year ago
Changelog 1.2.0.1:

*NOTE A new savegame is NOT required for this update.

Issues:
- Fixed road missing collision.
- Fixed collectibles that could not be reached.

Changes:
- Updated Cracked Corn textures.

Additions:
- Cracked Corn bins are now produced at the Grain Mill.
*NOTE: To have the Cracked Corn stored in the silo and not produce bins, the output must be changed in the productions menu from "Storing" to "Distributing" so Cracked Corn bins will not be produced.
- Corn Oil Pallets and Soybean Oil Pallets have been added to the oil mill as additional productions.
- Corn Oil is made from Cracked Corn and Corn and Soybean Oil is made from Soybeans.

Thank you to all of the players that pointed these issues out to me!
Changelog 1.2.0.0

*NOTE A new savegame is required for this update.

Issues:
- Fixed issue of map freezing while loading on consoles.
- Fixed issue that Nokian dual tires would not load on Case Magnum tractor.
- Fixed issue that Wheat and Barley would not grow if planted in March.

Changes:
- Made all of the houses on the map sellable.
- Made the light poles at the main farm area and the farm house sellable.

Additions:
- Added 100 collectibles throughout the map to find. The trophy case is located at the dealership in the showroom to keep track of your progress.

Thank you to all of the players that pointed these issues out to me!

- Any comments, suggestions, or to report bugs, floating trees, etc. email [email protected].
Changelog 1.1.0.0
Issues:
- Fixed pond ice plane showing in all seasons.
- Fixed utility pole collision being present in the middle of one of the roads.
- Fixed multiple floating trees.
- Fixed double placed trees.
*note: you will need a new savegame for the trees to reset to the updated version however this is not totally necessary if you don't mind where the original trees are in your current savegame.
- Fixed issue with vehicles getting stuck from spawning inside shop building when reset.
- Fixed issue with material bleeding through BGA bunker walls.
- Fixed issue with manure bleeding through storage bunker walls.
- Fixed issue with cows and pigs not producing manure.
- Fixed issue that cracked corn pallets would not empty at chicken feed trough.
- Fixed issue where corn and soybeans growth would not advance if planted in June.
- Fixed issue where canola growth would not advance if planted in February.

Changes:
- Enlarged the vehicle shop area to have more room when buying/resetting vehicles so they do not collide with other vehicles at the shop.
- Enlarged sellpoint driveways and areas for larger equipment.
- Enlarged areas for the Spinnery, Dairy, Tailer Shop, Sugar Mill, Grain Mill, and Bakery to have more room for larger machinery.
- Enlarged the Cow's roaming area.
*note: you will need a new savegame for the new areas to reset to the updated ground textures and foliages however this is not totally necessary if you don't mind how the terrain is painted in your current savegame and it can also be updated manually in-game.
- Made land of the sellpoints and production points able to be purchased separatly. The land now needs to be purchased first before purchasing the production points.
- Made production points able to be sold.

Additions:
- Added many more ground textures to paint in-game while landscaping.
- Added more foliage textures to paint in-game while landscaping.

About Mod

Latest Version 1.2.0.1
Game FS22
Category Maps
Game Version 1.2.0.2
Downloads 2213
Created 1 year ago
Last Updated 1 year ago