Production Info Hud

Production Info Hud v 1.1.1.0

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2 years ago
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Changelog

latest Version v 1.1.1.0 1 year ago

Version 1.1.1.0
- Fixed bug with revamp 1.3.5.5
- Added BR translations
- Split production lines are now calculated correctly in the production overview
- Production overview for boosters now shows the quantity without boosters and the quantity with all boosters in brackets behind it
- Bug fixed that nothing was displayed when loading the savegame if only sales dates were selected last

Version 1.1.0.0
- Production quantities in the overview are now shown with an active booster (number is orange)
- Show output full only when production is active
- Outputs can now be almost full (>95%) or full (>99%)
- Adaptation to changed l10n texts from the basegame
- Dung heaps at animal stables are now also displayed when they are full or almost full
- The host at Hosted MP can now activate the display as well

Version 0.8.0.0
- Water and straw are now also displayed for animal stables. (thanks to Rodberaht)
- Milk is now also displayed for animal stables when it is full. (thanks to Rodberaht)
- Revamp Mix and Booster are now displayed correctly.
- Removed IT from the description because I can't translate it. However, the translations of the GUI remain in place.
- Adaptation to new structure of sales price trigger

Version 0.6.2.0
- Fix for Giants Patch 1.4 "Under Help" position

0.6.1.0
- Fixed VCA shit
- Fixed translations

Version 0.4.0.0
- Updated translations
- Display when everything is taken care of so that you know that the display is active
- Better alignment under F1 and VI
- Moves the InfoMessageHud, if available, to the center of the screen so that it does not overlay the VI
- Animal stalls supply of feed is now displayed
- Full animal stalls are displayed so that animals can be sold (can be switched off in the settings dialog)
- Full inputs when production is switched off is no longer displayed as full output
- The number of displayed lines can now be set
- Display of the number of lines that are not displayed

Version 0.3.0.0
- Added translations for PL
- Correction of the display when the warehouse is full
- If a production is declared incorrectly, an error is now displayed stating which production is defective
- Settings dialog added. Can be called with [lctrl] + [lshift] + [P]
- Storage of the settings in the modSettings folder

Version 0.2.1.0
- Full incoming warehouses are no longer shown as full productions
- Added translations for IT

Version 0.2.0.0
- Productions with a full starting warehouse are displayed first
- The font is now colored for full warehouses (red) and for empty inbound warehouses (orange)
- The mod is now translatable, en and de is already included
- With left shift + P the display can be switched off and on (adjustable)

Version 0.1.1.0
- Adjustment to patch 1.2.0.0 from Giants to the changed productions.

About Mod

Latest Version v 1.1.1.0
Game FS22
Category Gameplay
Game Version 1.2.0.2
Downloads 4298
Created 2 years ago
Last Updated 1 year ago