Waldstetten 2.0.0.0
3/5,
11
votes
Dernière mise à jour
dernier site
Version
2.0.0.0
il y a 2 ans
Changelog 2.0.0.0:
- Stones are now lying on the fields
- Floating collision in a hall removed (yard1)
- Composter, ball trigger adjusted
- Lime production, trigger revised
- BGA bale acceptance fixed
- New grass texture
- Decoration is now saleable
- Cement plant, yield adjusted
- Straw in cowshed adjusted
- Forest plants removed from fields
- Forest plants can now be painted over
- Shop gate, height adjusted
- Sign at hospital repaired
- Pallets can now be sold normally
- All harvest missions can now be completed
- Bunker silos replaced
- GCHB sales station revised
- Stones are now lying on the fields
- Floating collision in a hall removed (yard1)
- Composter, ball trigger adjusted
- Lime production, trigger revised
- BGA bale acceptance fixed
- New grass texture
- Decoration is now saleable
- Cement plant, yield adjusted
- Straw in cowshed adjusted
- Forest plants removed from fields
- Forest plants can now be painted over
- Shop gate, height adjusted
- Sign at hospital repaired
- Pallets can now be sold normally
- All harvest missions can now be completed
- Bunker silos replaced
- GCHB sales station revised
Welcome to Waldstetten! A wonderfully designed area somewhere in Germany. A fictitious 4x card awaits you, which was designed with great attention to detail and invites you to linger.
The map is perfect for all types of agriculture and forestry in single and multiplayer.
In the two villages you can find many walk-in buildings with functions and decorations, the entire map is Seasons Ready and therefore also provides a beautiful backdrop, e.g. in winter.
For agriculture, over 250 fields are offered for farming, as well as 6 fully equipped courtyards for settling down.
And now the best:
Waldstetten is THE map for the perfect RolePlay, as it simply offers everything from beautifully designed farms and towns, to an idyllic hilly landscape with a ski area, to emergency guards & appropriately activatable missions and construction sites with heaps of earth to excavate.
Credits:
nrxEcki
The map is perfect for all types of agriculture and forestry in single and multiplayer.
In the two villages you can find many walk-in buildings with functions and decorations, the entire map is Seasons Ready and therefore also provides a beautiful backdrop, e.g. in winter.
For agriculture, over 250 fields are offered for farming, as well as 6 fully equipped courtyards for settling down.
And now the best:
Waldstetten is THE map for the perfect RolePlay, as it simply offers everything from beautifully designed farms and towns, to an idyllic hilly landscape with a ski area, to emergency guards & appropriately activatable missions and construction sites with heaps of earth to excavate.
Credits:
nrxEcki
Télécharger les fichiers de la dernière version
Version: 2.0.0.0Mise à jour de: il y a 2 ans
Taille totale: 0 B FS22_Waldstetten.zip external télécharger · ajouté il y a 2 ans
Cliquez ici pour la présentation du MAP Vers. 1.0 : ---->>>> https://youtu.be/qjob7ztExIY
Hier geht es zur MAP Vorstellung Vers. 1.0 : ---->>>> https://youtu.be/qjob7ztExIY
[ traduit par Google ;-) ] Nice map, that's first of all ! !! Il y a un gros BUT si tu veux utiliser CoursePlay. CP ne peut pas séparer certains champs les uns des autres parce que leurs limites se chevauchent ou se trouvent exactement l'une au-dessus de l'autre. Par exemple, le champ 49 et le champ 20. Vous pouvez déjà deviner sur le PDA où se situeront les prochains problèmes. Ce serait bien si cela pouvait être corrigé dans les prochaines mises à jour. Sinon, la carte ne serait pas vraiment utilisable pour tous les joueurs de CP, je pense.
[ translated by Google ;-) ] Nice map, that's first of all!!! There is a big BUT if you want to use CoursePlay. CP cannot separate some fields from each other because their field boundaries overlap or lie exactly on top of each other. For example, field 49 and field 20. You can already guess on the PDA where the next problems will arise. It would be great if this could be fixed in further updates. Otherwise the map would not really be usable for all CP players, I think.
Belle map, d'abord !!! Il y a un gros MAIS, si on veut utiliser CoursePlay. CP ne peut en effet pas séparer certaines cases les unes des autres, car leurs limites se chevauchent ou sont exactement les unes sur les autres. Par exemple, la case 49 et la case 20. On peut déjà deviner sur le PDA où se situeront les prochains problèmes. Ce serait bien si cela pouvait être corrigé dans les prochaines mises à jour. Sinon, je pense que la map ne serait pas vraiment utilisable pour tous les joueurs de CP.
Schöne Map, das mal vorweg!!! Es gibt ein großes ABER, sofern man CoursePlay verwenden möchte. CP kann nämlich einige Felder nicht voneinander trennen, da ihre Feldgrenzen sich überschneiden bzw. genau aufeinander liegen. Zum Beispiel Feld 49 und Feld 20. Man kann schon auf der PDA erahnen, wo die nächsten Problem auftauchen werden. Es wäre toll, wenn das in weiteren Updates noch gefixt werden könnte. Sonst wäre die Map für alle CP-Player nicht wirklich nutzbar, denke ich.