VIP Order Manager 1.1.1.0
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The VIP Order Manager offers the farmer VIP orders consisting of several products to be delivered.
For each product with explicit specification of the quantity to be delivered and the destination. In addition to the current VIP order, the next three VIP orders to follow can also be seen.
However, only the current order can be delivered.
With CTRL right + O the current order is displayed for a few seconds. ALT right + O displays the overview of all VIP Orders.
In this view, you can also cancel the current VIP Order for a fee for the partial orders that have not yet been fulfilled.
With each VIP Order, the current level is increased and thus also the number of individual orders contained and the quantities to be delivered are increased and the revenues are reduced.
The area owned is also taken into account in the calculation. As the level increases, more products are also taken into account.
Since I prefer to play with small fields myself, the calculation is optimised for this.
Already with FS19, I had started to develop the VIP Order Manager to represent something like campaigns. I wanted to make the game a little more interesting,
by telling me what I have to grow.
I have not tested the multiplayer compatibility.
I would also like to thank all the other modders whose mods have given me many ideas and solutions over the time.
For any error messages or suggestions, please visit: https://github.com/Fetty42/FS22_VIPOrderManager
Credits:
Fetty42
For each product with explicit specification of the quantity to be delivered and the destination. In addition to the current VIP order, the next three VIP orders to follow can also be seen.
However, only the current order can be delivered.
With CTRL right + O the current order is displayed for a few seconds. ALT right + O displays the overview of all VIP Orders.
In this view, you can also cancel the current VIP Order for a fee for the partial orders that have not yet been fulfilled.
With each VIP Order, the current level is increased and thus also the number of individual orders contained and the quantities to be delivered are increased and the revenues are reduced.
The area owned is also taken into account in the calculation. As the level increases, more products are also taken into account.
Since I prefer to play with small fields myself, the calculation is optimised for this.
Already with FS19, I had started to develop the VIP Order Manager to represent something like campaigns. I wanted to make the game a little more interesting,
by telling me what I have to grow.
I have not tested the multiplayer compatibility.
I would also like to thank all the other modders whose mods have given me many ideas and solutions over the time.
For any error messages or suggestions, please visit: https://github.com/Fetty42/FS22_VIPOrderManager
Credits:
Fetty42
Download Latest Version Files
Version: 1.1.1.0Updated: 2 years ago
Total Size: 0 B FS22_VIPOrderManager.zip external download · added 2 years ago
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