Gnadenthal Map v 1.6
Dernière mise à jour
Description:
Welcome to Gnadenthal, located in Manitoba, Canada. The map is based off the real town of Gnadenthal and the fields around it, but quite a bit of things were changed to improve gameplay. This map is 4x and has:
- Over 100 realistically sized fields.
- Contracts on all the fields.
- Support for swathing.
- New crops – Flax, Lentils, Peas, Alfalfa, Clover, Triticale, Rye, Spelt, Mustard, Millet, Buckwheat, Lavender and Poppy.
- Three farms.
- Nearly 50 houses with individual farmlands and sleeping points.
- Two rivers, in which you can refill your trailers with water.
- 100 Collectibles.
- 4 Production sites.
- Refill points for seeds, solid and liquid fertilizer, lime, herbicide and salt.
This map is perfect for running big scale farming operations.
Hope you enjoy it!
To report bugs or give suggestions contact me on Discord. Iron Thunder#3369
Changelog 1.6.0.0
- Manitoban license plates.
- Swather pack and Pickup header mods are no longer mandatory.
- New crops. Buckwheat, Lavender and Poppy.
- Removed custom weather due to it being buggy.
- Baseball net is now a placeable.
Changelog 1.5.3.0:
- Increased Heighttypes, and the map now supports Maizeplus.
- Mixerwagon now accepts Alfalfa and Clover hay, Alfalfa and Clover silage, Lentils, Triticale, Rye, Spelt.
- Added more paintable foliage.
- Fixed Alfalfa and Clover (Fresh and hay) being unsellable.
- Adjusted the refill point for seeds, solid fertilizer, lime and roadsalt.
- Reworked all roadsigns and collectible textures.
- Made it possible to sell manure, digestate and slurry at the animal dealer.
Changelog 1.5.2.0:
- Preplaced grain mill now accepts Millet, Spelt, Rye, Triticale to produce flour, it is also now a placeable.
- Preplaced oil mill now can produce Mustard Oil, it is also now a placeable.
- New modified spinnery placeable, accepts flax.
- Added a water filling point near the Blumengart grain sellpoint area.
- Flax is now swathable.
- Fixed traffic bug under F48.
Changelog 1.5.1.0:
- Added 18 additional paintable ground types.
- Added localisation to the new crop types.
- Added a new mod icon.
- Adjusted AI drive paths.
- Updated the river texture.
- Updated Precision Farming soilmap.
- Removed Relight lighting modification due to shadow issues.
Changelog 1.5.0.1:
- Fixed the Blumengart sellpoint.
- Fixed the bale trigger for Exports sellpoint.
- Potentially fixed the error for dedicated servers. ('mapCA/map.i3d.terrain.lod.type.cache' is too big. Size 32 MB (max 10 MB))
Changelog 1.5.0.0:
- New crops Flax, Lentils, Peas, Alfalfa, Clover, Triticale, Rye, Spelt, Mustard, Millet.
- Custom weather and growth calendar.
- Support for swathing.
- Now possible to sell Straw, Grass, Hay and Silage at the Exports sellpoint.
- Slightly lowered the price of Lime from the buying point.
- Made the sellpoint trigger larger at Blumengart Grain.
- Removed collisions from all the signs.
- Fixed invisible tree above F67.68.
- Fixed invisible tree above F37, by the single shed.
New savegame required.
Changelog 1.4.0.0:
- New lighting by Suchscream called Relight.
- Fences in Blumengart are now sellable.
- The Dairy and the Bakery are now buyable only by land.
- Removed four fields, previously known as F70,71,72,73.
- Fixed grass going through some sheds.
- Fixed a collectible being inaccessible near the pressure washer.
- Fixed the New Farmer difficulty potato field having the wrong ground texture.
Changelog 1.3.0.0:
- All sellpoints now accept modded fillTypes.
- Expanded the AI drive paths.
- Fixed the double grain elevator in the farm north of the vehicle shop.
- Fixed textures flickering inside the vehicle shop.
- Fixed invisible trees between F14,17 and F15,18.
New save recommended, sellpoint changes will not be seen with an older save, but the invisible trees will reappear back.
Changelog 1.2.0.0:
- Added more roads around the fields.
- Added some missing grass around the map.
- Added placeable farmhouses with sleeping and wardrobe triggers.
- Added placeable decorations.
- Updated the mod icon.
- Fixed some houses facing the wrong way.
- Fixed the invisible shed near the animal dealer.
- Fixed Blumengart exports not accepting cotton and woodchip bales.
- Removed four fields, previously marked as F40,41,42,43 due to contracts giving too big rewards for their size.
Changelog 1.1.0.0:
- Added 100 collectibles.
- Added 4 production sites. (Flour mill, Oil mill, Bakery and Dairy).
- Added the option to sell houses, they also now have a wardrobe trigger.
- Added refill points for seed, liquid and solid fertilizer, lime, herbicide and salt.
- Added the stone crusher.
- Added a sellpoint for potatoes and sugar beets, you can no longer sell them in the Blumengart Grain sellpoint.
- Added another farm north of the shop.
- Added Methane and Electricity recharge points.
- Fixed the 31% fertilizer bug, which also made some contracts fail.
- Fixed the invisible trees near F53.
- Fixed the plowed texture on a ready to harvest field 51.
- Fixed grass going through some of the preplaced sheds.
Credits:
Iron Thunder
Description :
Bienvenue à Gnadenthal, situé dans le Manitoba, au Canada.
Changelog 1.2.0.0 :
- Ajout de plus de routes autour des champs.
- Ajout de quelques herbes manquantes autour de la carte.
- Ajout de fermes à placer avec des déclencheurs de sommeil et de garde-robe.
- Ajout de décorations à placer.
- Mise à jour de l'icône du mod.
- Correction de certaines maisons orientées dans le mauvais sens.
- Correction de l'abri invisible près du marchand d'animaux.
- Correction des exportations de Blumengart qui n'acceptaient pas les balles de coton et de copeaux de bois.
- Suppression de quatre champs, précédemment marqués comme F40,41,42,43 en raison de contrats donnant des récompenses trop importantes pour leur taille.
Une nouvelle sauvegarde n'est pas nécessaire, mais recommandée, car vous ne verrez pas certains des changements.
Changelog 1.1.0.0 :
- Ajout de 100 objets à collectionner.
- Ajout de 4 sites de production. (Moulin à farine, moulin à huile, boulangerie et laiterie).
- Ajout de l'option de vendre des maisons, elles ont aussi maintenant un déclencheur de garde-robe.
- Ajout de points de recharge pour les graines, les engrais liquides et solides, la chaux, les herbicides et le sel.
- Ajout du concasseur de pierres.
- Ajout d'un point de vente pour les pommes de terre et les betteraves à sucre, vous ne pouvez plus les vendre dans le point de vente Blumengart Grain.
- Ajout d'une autre ferme au nord du magasin.
- Ajout de points de recharge de méthane et d'électricité.
- Correction du bug de l'engrais à 31%, qui faisait également échouer certains contrats.
- Correction des arbres invisibles près de F53.
- Correction de la texture labourée sur un champ prêt à récolter 51.
- Correction de l'herbe qui passe à travers certains des hangars pré-positionnés.
La carte est basée sur la vraie ville de Gnadenthal et les champs qui l'entourent, mais pas mal de choses ont été changées pour améliorer le gameplay. Cette carte est 4x et a :
- Plus de 100 champs de taille réaliste.
- Des contrats sur tous les champs.
- Trois fermes.
- Près de 50 maisons avec des terres agricoles individuelles et des points de repos.
- Deux rivières, dans lesquelles vous pouvez remplir vos remorques d'eau.
- 100 objets de collection.
- 4 sites de production.
- Des points de recharge pour les semences, les engrais solides et liquides, la chaux, les herbicides et le sel.
Cette carte est parfaite pour les exploitations agricoles à grande échelle.
J'espère que vous l'apprécierez !
Pour signaler des bugs ou faire des suggestions, contactez-moi sur Discord. Iron Thunder#3369
Crédits :
Iron Thunder
Télécharger les fichiers de la dernière version
Version: v 1.6Mise à jour de: il y a 1 semaine
Taille totale: 261.87 MB FS22_Gnadenthal_fs22planet.zip direct télécharger · 261.87 MB · ajouté il y a 1 semaine