Multimap

Multimap 1.1.0.0

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1 year ago
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4/5, 5 votes

Latest Update

latest Version 1.1.0.0 1 year ago
Changelog: 1.1.0.0

- New production pulp mill
- New production special feed and leavening agent production
- All power generators in the Generators category have received a display, the wrench has been removed
- Added translation for liquid fertilizer tank and herbicide tank
- Added Spanish and Russian translation
- New cattle pastures at the cattle dealer for purely decorative purposes
- The Mod Revamp from version 1.2.0.16 is required for the automatic power distribution

A new savegame is required

Download Latest Version Files

Version: 1.1.0.0
Updated: 1 year ago
Total Size: 0 B
FS22_Multimap.zip external download · added 1 year ago

About Mod

Latest Version 1.1.0.0
Game FS22
Category Maps
Game Version 1.2.0.2
Downloads 1229
Created 1 year ago
Last Updated 1 year ago

1 Comments

Wobby
1 year ago

I noticed that the 10m sliding gate is open after every game start and does not work with Animated Object Extend, so no automatic opening and closing when approaching :-( (the metal gate that you can set when building) Maybe this is deliberate ? In any case, I don't like the fact that the gates are always open and you have to close them manually after every game start ;) If someone else sees it that way, here is the WorkAround to change it and also use Animated Object Extend to open and close them automatically: In the map in the folder placeables open the folder "slidingGate10m" and then in the file "slidingGate10m.xml" change the two lines like here : <autoOpen use="false" /> <controls triggerNode="playerTrigger" posAction="ACTIVATE_HANDTOOL" posText="action_openGate" negText="action_closeGate" autoopen="true"/>

Translated. View original
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