Riverview 3
5/5,
4
votes
Latest Update
Description:
Riverview is work in progress however the map is now in a fully functional state with multiple production buildings avilable to sell your goods at or purchase. There are 47 fields of which some are pastures. Your starting land has a large cow barn, house, sheds, silage clamp as well as a silo with plenty of open space for more placeables. There is a second farm that has two large Pig barns and a large Chicken barn, silo and some sheds.
There is no traffic on this map so you can't use the hire AI to drive to a destination (this will come in a later update). There are cutable hedges, all other none cutable hedges can be driven through but will not allow bales and harvster headers through them.
There is no traffic on this map so you can't use the hire AI to drive to a destination.
There is still much work to be done in terms of replacing old buildings, walls etc however the log is clean other than the line we are all using from FS19 "densityMap_fruits.gdm' has elements very far out from the cell edge (56.51% expansion)". For the loggers out there, you will find plenty of tree's to cut down.
Please remember this is a wip, things are subject to change and i have no set date as to when updates will be released and no final release date as of yet.
Credits:
Model: Giants
Texture: Giants
Script: Giants
Idea / Concept: Luke159
Testing: Luke159, Farmer_Dad, Stardog, Hodge, Stew
Riverview is work in progress however the map is now in a fully functional state with multiple production buildings avilable to sell your goods at or purchase. There are 47 fields of which some are pastures. Your starting land has a large cow barn, house, sheds, silage clamp as well as a silo with plenty of open space for more placeables. There is a second farm that has two large Pig barns and a large Chicken barn, silo and some sheds.
There is no traffic on this map so you can't use the hire AI to drive to a destination (this will come in a later update). There are cutable hedges, all other none cutable hedges can be driven through but will not allow bales and harvster headers through them.
There is no traffic on this map so you can't use the hire AI to drive to a destination.
There is still much work to be done in terms of replacing old buildings, walls etc however the log is clean other than the line we are all using from FS19 "densityMap_fruits.gdm' has elements very far out from the cell edge (56.51% expansion)". For the loggers out there, you will find plenty of tree's to cut down.
Please remember this is a wip, things are subject to change and i have no set date as to when updates will be released and no final release date as of yet.
Credits:
Model: Giants
Texture: Giants
Script: Giants
Idea / Concept: Luke159
Testing: Luke159, Farmer_Dad, Stardog, Hodge, Stew
Videos
Download Latest Version Files
Version: 3Updated: 2 years ago
Total Size: 123.22 MB
FS22_Riverview_fs22planet.zip
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· 123.22 MB
· added 2 years ago
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More Details
About Mod
Latest Version | 3 |
Game | FS22 |
Category | Maps |
Game Version | 1.2.0.0 |
Downloads | 2948 |
Created | 2 years ago |
Last Updated | 2 years ago |
Last Virus Scan |
0/93
More Details |
Please download only from in game modhub link here https://www.farming-simulator.com/mod.php?lang=en&country=us&mod_id=243781&title=fs2022
Same. Repair trigger not there. Only the store and a couple sale points on the map. No other building load in on any game mode. Including your farm when starting a game on New Farmer
It is not possible to cut all the trees smoothly because after cutting it is often so that parts of the tree invisible are invisible or even floating in the air, so it is very difficult to expand the yard.
Es ist nicht möglich alle Baume reibungslos zu fällen denn nach dem fällen ist es öfters so das teile des Baumes unsichtbar sind oder gar in der Luft schweben daher ist es sehr schwierig den Hof zu erweitern
The trigger for the workshop repair does not work for me, it's just not there. Sale points are not like in pictures, all that is available is the pet store and store, the rest I can not get to work. I tried to run the game without mods and in all 3 game modes.
Der Auslöser für die Werkstattreparatur funktioniert bei mir nicht, er ist einfach nicht da. Verkaufspunkte sind nicht wie in Bildern, alles, was verfügbar ist, ist der Tierhändler und Shop, der Rest kann ich nicht bekommen, zu arbeiten. Ich habe versucht, das Spiel ohne Mods und in allen 3 Spielmodi zu starten.
Shop repair trigger not working for me, its just not there. Salepoints are not as in pictures, all that is availible is the animal dealer and shop, the rest i cant get to work. Ive tried to start the game with no mods and in all 3 game modes.