Real Greenhouse v 1.0
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Description:
Real Greenhouses.
This is realistic version of the greenhouse
Cost: 100,000
Maintenance: 1000
To run a whole year it requires:
2000 Lime,
12000 Seeds,
4000 Solid fertilizer,
34000 Silage,
34000 Woodchips
Output:
288 pallets of tomatoes,
172 pallets of lettuce,
518 pallets of strawberries
Credits:
WES_Mods
Download Latest Version Files
Version: v 1.0Updated: 2 years ago
Total Size: 37.95 MB
FS22_Greenhouse_fs22planet.zip
direct download
· 37.95 MB
· added 2 years ago
This File is Scanned by Antivirus and is Safe.
More Details
About Mod
Latest Version | v 1.0 |
Game | FS22 |
Category | Objects |
Game Version | 1.2.0.2 |
Downloads | 934 |
Created | 2 years ago |
Last Virus Scan |
0/93
More Details |
full of log warings and erros : Warning (performance): Texture D:/Documents/My Games/FarmingSimulator2022/mods/FS22_Greenhouse/store/store_greenhouseLarge.png raw format. Warning: CPU mip generation code activated for texture 'D:/Documents/My Games/FarmingSimulator2022/mods/FS22_Greenhouse/store/store_greenhouseLarge.png' - please build mips for this image Warning: Shape from 'greenhouseLarge.i3d.shapes' too big (9136 KB). Maximum supported size on Consoles is 8192 KB. Warning (physics): Non-cpu collision mesh for 'door2Handle' is being cooked at runtime - this will not work on consoles. Warning: Mesh cooking 'braceCable'. Error: Physics Mesh Cooking failed, due to too many polygons in 'braceCable'. Warning: Mesh cooking 'glassFrames'. Error: Physics Mesh Cooking failed, due to too many polygons in 'glassFrames'.
full of log warings and erros : Warning (performance): Texture D:/Documents/My Games/FarmingSimulator2022/mods/FS22_Greenhouse/store/store_greenhouseLarge.png raw format. Warning: CPU mip generation code activated for texture 'D:/Documents/My Games/FarmingSimulator2022/mods/FS22_Greenhouse/store/store_greenhouseLarge.png' - please build mips for this image Warning: Shape from 'greenhouseLarge.i3d.shapes' too big (9136 KB). Maximum supported size on Consoles is 8192 KB. Warning (physics): Non-cpu collision mesh for 'door2Handle' is being cooked at runtime - this will not work on consoles. Warning: Mesh cooking 'braceCable'. Error: Physics Mesh Cooking failed, due to too many polygons in 'braceCable'. Warning: Mesh cooking 'glassFrames'. Error: Physics Mesh Cooking failed, due to too many polygons in 'glassFrames'.